home *** CD-ROM | disk | FTP | other *** search
/ PC Gamer (Italian) 30 / PC Gamer IT CD 30 1-2.iso / MOTS / GAMEDATA / RESOURCE / JKMRES.GOO / 3do_key_flsvpre1.key < prev    next >
Text File  |  1998-02-25  |  7KB  |  116 lines

  1. # KEYFRAME '<unnamed>' created from 'DetVpre1.prj in BATCH mode with ver4.20.'
  2.  
  3. ###############
  4. SECTION: HEADER
  5.  
  6. FLAGS  0x0000
  7. TYPE   0xFFFF
  8. FRAMES 9
  9. FPS    15.000
  10. JOINTS 8
  11.  
  12.  
  13. ###############
  14. SECTION: KEYFRAME NODES
  15.  
  16. NODES 8
  17.  
  18. NODE    0
  19. MESH NAME $$$DUMMY
  20. ENTRIES 3
  21.  
  22. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  23. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  24.    0:        0   0x0002   0.00019320  -0.00258800  -0.02568200 354.60195923  17.32446289   7.66723442
  25.                           0.00000000   0.00000000   0.00000000  -0.30416107  -8.94347382  -1.23471940
  26.    1:        4   0x0002   0.00019320  -0.00258800  -0.02568200 353.38531494 341.55056763   2.72835684
  27.                           0.00000000   0.00000000   0.00000000   0.41164398  -8.42829895  -1.26911926
  28.    2:        8   0x0000   0.00019320  -0.00258800  -0.02568200  -4.96810627 -52.16262054  -2.34810424
  29.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  30.  
  31. NODE    1
  32. MESH NAME K_Lforearm
  33. ENTRIES 2
  34.  
  35. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  36. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  37.    0:        0   0x0002  -0.01125007   0.00006611  -0.03262521  48.50291443  50.00499344 308.83740234
  38.                           0.00000000   0.00000000   0.00000000   5.68713665  -6.25062418   6.39532471
  39.    1:        8   0x0000  -0.01125007   0.00006611  -0.03262521  94.00000763   0.00000000   0.00000000
  40.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  41.  
  42. NODE    2
  43. MESH NAME K_Lhand
  44. ENTRIES 2
  45.  
  46. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  47. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  48.    0:        0   0x0002  -0.00196877   0.00344659  -0.02809641   0.00000000   0.00000000  40.00000763
  49.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000  -5.00000095
  50.    1:        8   0x0000  -0.00196877   0.00344659  -0.02809641   0.00000000   0.00000000   0.00000000
  51.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  52.  
  53. NODE    3
  54. MESH NAME K_Lshouldr
  55. ENTRIES 3
  56.  
  57. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  58. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  59.    0:        0   0x0003  -0.01940639  -0.00554314   0.03628210  10.92742538 325.46112061  31.65410042
  60.                           0.00000000  -0.00000000  -0.00000001   1.15229034   3.49850464   0.53981733
  61.    1:        4   0x0003  -0.01940638  -0.00554315   0.03628206  15.53658676 339.45513916  33.81336975
  62.                           0.00000000  -0.00000000  -0.00000001  -4.10948944   7.11088562   0.45621014
  63.    2:        8   0x0000  -0.01940637  -0.00554316   0.03628202  -0.90135497   7.89868116  35.63821030
  64.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  65.  
  66. NODE    4
  67. MESH NAME K_Rforearm
  68. ENTRIES 3
  69.  
  70. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  71. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  72.    0:        0   0x0003   0.01096882   0.00006612  -0.03375022  53.10691452 346.36730957  37.13609695
  73.                           0.00000000  -0.00000000   0.00000003   6.99252129  -3.55169678   0.87094116
  74.    1:        2   0x0003   0.01096882   0.00006612  -0.03375016  67.09195709 339.26391602  38.87797928
  75.                           0.00000000  -0.00000000   0.00000003   9.65133858   3.45601416  -6.47966337
  76.    2:        8   0x0000   0.01096882   0.00006612  -0.03375000 124.99998474   0.00000000   0.00000000
  77.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  78.  
  79. NODE    5
  80. MESH NAME K_Rhand
  81. ENTRIES 4
  82.  
  83. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  84. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  85.    0:        0   0x0002   0.00168752   0.00344659  -0.02809640   2.28781533 326.66784668  16.09517670
  86.                           0.00000000   0.00000000   0.00000000 -15.53878784 -36.69332886   3.89534664
  87.    1:        2   0x0002   0.00168752   0.00344659  -0.02809640 331.21023560 253.28118896  23.88586998
  88.                           0.00000000   0.00000000   0.00000000  10.91078186  42.42747498   7.52388668
  89.    2:        4   0x0002   0.00168752   0.00344659  -0.02809640 353.03179932 338.13613892  38.93364334
  90.                           0.00000000   0.00000000   0.00000000   1.74205017   5.46596527  -5.23341465
  91.    3:        8   0x0000   0.00168752   0.00344659  -0.02809640   0.00000000   0.00000000  17.99998474
  92.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  93.  
  94. NODE    6
  95. MESH NAME K_Rshouldr
  96. ENTRIES 3
  97.  
  98. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  99. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  100.    0:        0   0x0003   0.01996882  -0.00563354   0.03656337  53.88935471  39.73226166 317.11166382
  101.                           0.00000001   0.00000007  -0.00000002 -10.09363937   6.59585762  -9.64183044
  102.    1:        2   0x0003   0.01996884  -0.00563340   0.03656333  33.70207596  52.92397690 297.82800293
  103.                           0.00000001   0.00000007  -0.00000002   6.80483198  -5.82590103  -0.75940961
  104.    2:        8   0x0000   0.01996890  -0.00563300   0.03656320  74.53106689  17.96857262 -66.72846985
  105.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  106.  
  107. NODE    7
  108. MESH NAME emptyhand
  109. ENTRIES 1
  110.  
  111. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  112. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  113.    0:        0   0x0000  -0.03290137  -0.01774268   0.03074476 -34.72695160 -116.38245392 -107.12066650
  114.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  115.  
  116.